﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MinecraftProtocol.Packet
{
    [Serializable]
    public class McPacketField
    {
        public string FieldName { get; set; }
        public string FieldType { get; set; }
        public string Example { get; set; }
        public string Notes { get; set; }
    }
}
